
SCENE 01 / VOLUMETRIC CAPTURE
Volumetric Capture
3D video recording for immersive experiences.
Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.
Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.
Capabilities
Volumetric Services
Capture real performances as viewable 3D video from any angle.
01
Capture Systems
- Multi-camera arrays
- Depth sensors
- Synchronized capture
- High-resolution
- Full 360° coverage
Complete Volume
02
Performance
- Actor capture
- Full body motion
- Facial detail
- Costume capture
- Multi-person scenes
Human Performance
03
Processing
- 3D reconstruction
- Mesh generation
- Texture mapping
- Format conversion
- Quality optimization
Full Pipeline
04
Applications
- VR experiences
- AR content
- Holographic displays
- Game cinematics
- Interactive media
Immersive Content
True 3D Video
Capabilities
Our Process
Pre-Production
Planning capture needs, wardrobe considerations, and tech setup.
Capture Session
Recording performances in the volumetric stage with synchronized cameras.
Processing
Converting raw capture data into 3D video assets through reconstruction.
Delivery
Optimizing and delivering volumetric content in needed formats.
On Location
Volumetric capture in the Czech Republic draws on Prague's established real-time and visual-effects sector, the studio infrastructure of Barrandov and the technical talent base trained at FAMU.
Here is how this works in practice. We give volumetric capture services for clients working in the Czech Republic, recording performers and objects from many synchronised cameras to create three-dimensional digital assets that can be viewed from any angle. Volumetric capture underpins AR, VR, virtual-production and interactive content, placing photoreal people and objects into digital environments. The technique demands a calibrated multi-camera array, precise synchronisation, controlled lighting and a big data and processing pipeline, and our teams handle both the capture session and the tech brief for the reconstruction. Barrandov Studios in Prague and Prague Studios give the controlled stage space volumetric capture needs. The Czech crew base is deep, worldwide skilled and trained in part at FAMU, fluent in today's real-time workflows.
Here is the short of it. Volumetric capture in the Czech Republic connects to Prague's set up visual-effects and real-time sector, built around Barrandov and studios such as UPP over decades of global service shoots. That ecosystem supports the reconstruction, processing and integration that volumetric assets need, so a project can capture and finish within the same environment. Productions drawn here by the Czech Film Fund's 20% cash rebates, administered by the Státní fond kinematografie, can apply the rebates to qualifying volumetric and related production spend. We manage the stage booking, the multi-camera array and the data pipeline, set up volumetric capture with virtual-production, AR and VR workflows where a project combines techniques, and budget the work in Czech koruna with 21% VAT.
FAQ
Frequently Asked Questions
What is volumetric capture?
Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.
How is it different from motion capture?
Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.
What are common applications?
Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.
What are the wardrobe considerations?
Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.
What formats can you deliver?
We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.
Where are volumetric stages in Czech Republic?
Czech Republic has access to volumetric capture facilities through partnerships with European studios. We set up stage access, tech crews, and all aspects of volumetric production.
Related Services
Productions in Czech Republic that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.
On Set
Need Volumetric Capture?
Tell us about your immersive project and we'll capture it in 3D.